QUESTS:
List of available quests, particularly valuable at lower levels. Quests are listed by approximate area, with unique quests first followed by repeatable quests. To quit a quest in progress, type “-quitquest”.
T1:
Help Juniper
Level 1-4 (?)
T1 / Juniper
150 exp + 1 health potion
Juniper the guard will ask you to interact with several NPCs in T1. First Gergin in the left house, then Gordon in the right house who will give you a flask, then Juniper who will reward you 50 exp, then Enasha in the middle house and finally Juniper again for another 100 exp.
Imp leaders (VERIFIED)
Level 1+
T1 / Gordon
2.500 exp + “Imp Slayer” title
Kill the named imps around T1, Sneek, Woot, Greenie and Lar. Once all are killed, go to Gordon in T1 and he will reward you.
Harsads supplies (VERIFIED)
Level 1+
T1 / Gordon
3.000 exp + gear
Gordon in T1 will ask you for a favor when approached. Type “Yes” and he will ask you to deliver supplies to Harsad, the merchant in T2. After delivering the supplies you will receive your reward from Harsad.
Ordinary ring (VERIFIED)
Level 1+
Between T1 and T2 / Yalana
15.000 exp
Kill Jorn in his chamber at the lowest level of the dungeon in T1 graveyard (“1-15 dungeon”). Getting there will require you to use gas or trans either through a spell or an item. After killing Jorn you will receive a ring that can be delivered to Yalana who is standing along the road between T1 and T2.
Although available at any level, this will be near impossible at the start of the game, and you will also be prevented from entering Jorn’s chamber after a certain level. However any character above the cutoff level can simply collect the ring by placing a skeleton or fireball on the entrance teleporter and then -destroy it in front of whoever needs the ring. This will take a lvl 1 character to lvl 7 upon delivery.
Shon tree leaf (VERIFIED)
Level 6+
T1 / Enasha
3.000 exp + 3x white potion
Say “Hello” to Enasha and she will ask for 20 shon tree leaves. To complete the quest say “Hello” to Enasha while carrying 20 shon tree leaves in your inventory. Quest does not need to be started to complete.
Shon tree leaves can be collected from multiple places, but one of the easiest places is north east from Oreseth near the westernmost point of the lake. They can also be found west of Odium, a bit south of the eastern corner of the barbarian camp. If you are strong enough to fight wizards they can be found on the obvious peninsula between T1 and T2. There are also a few less available places, like east of Secern and west of Oreseth near the Great Hall.
Imp chests [REPEATABLE] (VERIFIED)
Level 1+
T1 / Gordon
800 exp
Deliver the chests occasionally dropped by the four imp leaders spread out around T1. The quest is started by picking up one or more chests and is completed by talking to Gordon in T1.
Rogue chests [REPEATABLE] (VERIFIED)
Level 1+
Between T1 and T2 / Yalana
1.500 exp
Deliver the chests occasionally dropped by the four rogue leaders spread out around Yalana. The quest is started by picking up one or more chests and is completed by talking to Yalana, who is standing along the road between T1 and T2.
Bug task (Kill 10 bugs) [REPEATABLE] (VERIFIED)
Level 1-4
T1 / Rygaron
250 exp (350 exp) + gear
Click Rygaron and accept his quest to kill bugs. Largest concentration is directly east of T1. Return to Rygaron to get your reward. Once completed the quest can also be handed in with several guards in Odium, Despair or Solus.
This quest is a bit odd in the sense that it increases in exp value once you reach level 3. It is also possible this affects the rewards you are given, but this is uncertain.
Imp task (Kill 12 imps) [REPEATABLE] (VERIFIED)
Level 3-7
T1 / Rygaron
500 exp + gear
Click Rygaron and accept his quest to kill imps. Largest concentration is north or south of T1. Return to Rygaron to get your reward. Once completed the quest can also be handed in with several guards in Odium, Despair or Solus.
Troll task (Kill 20 trolls) [REPEATABLE] (VERIFIED)
Level 5-11
T1 / Rygaron
1.500 exp + gear
Click Rygaron and accept his quest to kill trolls. Largest concentration is south of T1. Return to Rygaron to get your reward. Once completed the quest can also be handed in with several guards in Odium, Despair or Solus.
Skeleton task (Kill 30 skeletons) [REPEATABLE]
Level 8-16
T1 / Rygaron
2.500 exp + gear
Click Rygaron and accept his quest to kill skeletons. Go to the graveyard south of T1 and kill skeletons outside or crypt protectors inside the dungeon (“1-15 dungeon”). Note that if you are level 15 or below the dungeon offers a repeatable 3.000 exp “clear bonus” for killing a relatively small amount of enemies, as well as “Found items” like rings, scrolls and gear. Once completed the quest can also be handed in with several guards in Odium, Despair or Solus - despite the fact that their version of the quest calls for 50 skeletons killed.
Spider task (Kill 15 spiders) [REPEATABLE]
Level 8-16
T1 / Rygaron
3.000 exp + gear
Click Rygaron and accept his quest to kill spiders. Go to the graveyard south of T1 and kill giant spiders inside the dungeon (“1-15 dungeon”). Note that if you are level 15 or below the dungeon offers a repeatable 3.000 exp “clear bonus” for killing a relatively small amount of enemies, as well as “Found items” like rings, scrolls and gear. Once completed the quest can also be handed in with several guards in Odium, Despair or Solus.
Elemental task (Kill 20 stone elementals) [REPEATABLE]
Level <14+
T1 / Rygaron
8.000 exp + gear (ie. magic bag, gear, vis baritus scrolls, white potion)
Click Rygaron and accept his quest to kill stone elementals. The elementals are on the island directly east of T1. They do not drop items, but give occasional “Found items” instead. There are also stone elementals west of Solus and on a stone-ringed island off the eastern coast of the northwestern continent.
This quest works slightly differently than other quests. Once picked up you can continuously kill stone elementals for as long as you want, however you will only be rewarded for each set of 20 you have killed upon returning to Rygaron. To stop the quest you need to use the -quitquest command.
T2:
Trolls (Kill the Troll King)
Level <7+
T2 / Angelia
3.000 exp + Dragon Claw + “Hero of Semel” title
Kill the Troll King in the second floor of the troll camp directly north of T2 and deliver his head to Angelia. If you also deliver his Dragon Claw she will upgrade it for you.
Barbarian Head
Level <9+
T2 / Harsad
15.000 exp
Kill the Barbarian Lord in the barbarian camp north-east of T2 and deliver his head back to Harsad.
This quest, despite staying in Harsad’s quest menu, is not repeatable.
Reditus quest (VERIFIED)
Level 15+
Peninsula north of T2 / Ortox
1x Reditus Amulet, 1x Maximus Amulet
North of T2, past the barbarian camp, there is a house on a peninsula. Say “Hello” to Ortox in the house, followed by “Task” and he will send you to collect some specific supplies from the castle in T3. The supplies are in Corsix’ chamber and two of the storerooms next to it. They are clearly visible from the glow around them. After collecting the supplies, return to Ortox. Say “Hello” followed by “Supplies” and “Yes” to receive your reward. You can also skip straight to the second step of this quest if you retrieve the supplies first.
This quest, despite being able to repeat the conversations, is not repeatable.
Corins lost ring (VERIFIED)
Level 16+ / complete “Reditus quest”
Peninsula north of T2 / Corin
4.000 exp
After helping Ortox you can approach his wife in the backyard, who will ask you for help. Say “Yes” and she will tell you to go to the barbarian camp directly south. Walk around the camp while killing until you get a message saying “Camp searched” (unknown exactly what triggers this), and return to Corin. She will now cast a spell on you and send you back to the camp. You can now enter a secret room through the SW corner of the camp. Kill Weevon who guards the room and search the open chests to obtain the ring. Weevon will also drop a 3-propped Dragon Sword, and the open chests will contain various propped gear and/or maximus potions. Return the ring to Corin for your reward.
Lava Imp task (Kill 40 Lava Imps) [REPEATABLE]
Level 11->40
T2 / Harsad
1.500 exp + gear (ie. maximus amulet, blood axe, spirit hat, lightning staff)
Click Harsad and choose Quests. The lava imps are east of T2, and Harsad will mark the location on your map. Once completed the quest can also be handed in with certain guards in Odium, Despair or Solus.
This quest has diminishing returns. At level 27 it gives 600 exp. At level 30 it gives 150 exp.
Ogre task (Kill 50 ogres) [REPEATABLE] (VERIFIED)
Level 12->40
T2 / Harsad
3.000 exp + gear
Click Harsad and choose Quests. The ogres are east of T2, and Harsad will mark the location on your map. Once completed the quest can also be handed in with certain guards in Odium, Despair or Solus.
This quest has diminishing returns. At level 27 it gives 600 exp. At level 30 it gives 0 exp.
Warlock task (Kill 60 warlocks) [REPEATABLE]
Level 15->40
T2 / Harsad
6.000 exp + gear
Click Harsad and choose Quests. The warlocks are east of T2, and Harsad will mark the location on your map. The witches don’t count to the total, effectively doubling the probable kills needed to complete the quest.
This quest has diminishing returns. At level 27 it gives 3.600 exp.
Hellhound task (Kill 60 hellhounds) [REPEATABLE]
Level 16->40
T2 / Harsad
6.000 exp + gear
Click Harsad and choose Quests. The hellhounds are on an island west of T2 (“Good isle”), and Harsad will mark the location on your map.
This quest has diminishing returns. At level 27 it gives 3.600 exp.
Daemons task (Kill 70 daemons) [REPEATABLE] (VERIFIED)
Level 18->40
T2 / Harsad
10.000 exp + gear
Click Harsad and choose Quests. The daemons are on the first floor of a dungeon on an island west of T2 (“Good isle”), and Harsad will mark the location on your map. This dungeon also has frequent “Found Items” at level 37 and below, as well as a exp bonus for a certain number of enemies killed.
This quest has diminishing returns. At level 30 it gives 5.000 exp.
Adepts task (Kill 80 Wizard Adepts) [REPEATABLE] (VERIFIED)
Level 20+
T2 / Harsad
15.000 exp + gear
Click Harsad and choose Quests. There are Wizard Adepts on the second floor of the dungeon on the island west of T2 (“Good isle”), and Harsad will mark the location on your map. This dungeon also has frequent “Found Items” at level 37 and below, as well as a exp bonus for a certain number of enemies killed. Once completed the quest can also be handed in with certain guards in Odium, Despair or Solus.
This quest has diminishing returns. At level 28 it gives 13.500 exp and at 39 it gives 0 exp.
T3:
Kill the murderers
Level <11+ / Completed “Troll King” and “Barbarian head”
T3 / Claree
50.000 exp + Vis Animus Ring (6 prop, NDNT)
Claree in T3 wants you to kill Rog the Murderer and Thoran in East Dungeon, east of T2. Inside the dungeon, go south until you find a HP pool. Rog is at the northern end of the room to your immediate east, across a bridge over a pit. Thoran can be found by going as far south as you can, and then crossing through a fake wall to the south. Here you will find a staircase leading to a large area where transing isn’t allowed. Thoran is just north of the entrance. Once you have killed both you can approach Claree in T3 to get your reward.
NOTE: Occasionally a glitch will cause Claree to send you directly to “Another ring”, requiring you to kill 100 master warlocks instead.
Another ring (Kill 100 master warlocks) (VERIFIED)
Level <11+ / Obtained and lost “Vis Animus Ring (6 prop)”
T3 / Claree
Vis Animus Ring (6 prop, NDNT)
If you lose the ring you obtained from “Kill the murderers” you will be offered a replacement from Claree. Kill 100 master warlocks in the second floor of the warlock castle north/northwest of T3. This is repeatable at any level if you require a new ring.
The Letter (VERIFIED)
Level <11+ (?) / Completed Kill the murderers
T3 / Claree
50.000 exp
Claree now wants you to kill Xirrick and his hound, Jaws, to retrieve a letter. They can be found in a small camp a short trek northwest of T3. The camp is full of spellcasting, fire staff wielding enemies that are for some reason called Fighters, but these should be trivial after traversing East Dungeon. After killing Xirrick and his hound, and receiving the letter and their heads, you can return to Claree.
Kill Sath
Level 20 / Completed The Letter (?)
T3 / Synax
100.000 exp + Mage Gloves (7 prop), Strength Gloves (Super, 7 prop) + “Hero of Terthius” title
Sath is a warlock at core of the second floor of the dungeon north of T3. Kill him and return to Synax for your reward.
Ryzar QuestLevel 30+
T3 / Synax & Corsix
2.500.000 exp
Ryzar is one of the bosses required for Jeloc. He is on the third floor of a dungeon (“New Wars”) on a peninsula south of Secern. To get to the third floor you need to gas into a cage-like structure in the bottom center of the second floor, and then use a shon tree leaf. Ryzar is at the north end of the third floor, guarded by Hell Knights. After completing the quest, return to both Synax in T3 for 1.500.000 exp and Corsix in T3 castle for another 1.000.000 exp.
Master Warlocks task [REPEATABLE]
Level >28+
T3 / Jugger
? exp
There are master warlocks on the fourth floor of the dungeon on the island west of T2 (“Good isle”). Of the Master Warlocks present in the much closer dungeon north of T3, only the four surrounding Sath seem to count towards the task. Once completed the quest can also be handed in with Lord Nexum in Solus castle.
NOTE: This quest has diminishing returns. It will remain available until at least level 39, however at that point it will reward you with 14.000 exp.
Hell Knight task [REPEATABLE]
Level 40+
T3 / Jugger
48.000 exp
The island Jugger refers to actually contains Death Knights, rather than Hell Knights. However, there are Hell Knights in a fortress on the northernmost island off the north-eastern continent. Once completed the quest can also be handed in with Lord Nexum in Solus castle.
Animus daemon task (Kill 100 Daemon Animus) [REPEATABLE]
Level >27
T3 Castle / General Veerseloth
? exp
Though there are several places with Daemon Animus, most seem to not count. Some that do count are the Ultra lvl 64 ones in the fortress directly north of Odium. The quest gives 0 exp at level 66, and most likely gives little or no exp at any level where you can realistically hunt the Ultra lvl 64 Daemon Animus. Once completed the quest can also be handed in with Dereth in Solus castle.
Warrior (Kill 100 Warriors) [REPEATABLE]
Level ?
T3 Castle / General Veerseloth
? exp
Kill warriors at Zealot fortress. At level 64 this is worth 68.400 exp. Once completed the quest can also be handed in with Dereth in Solus castle.
Strong guardians task (Kill 100 Guardians) [REPEATABLE]
Level ?
T3 Castle / General Veerseloth
? exp
Kill guardians at Zealot fortress. At level 66 this is worth 72.000 exp. Once completed the quest can also be handed in with Dereth in Solus castle, however there is little reason to do so as he seems to reward you with significantly less exp.
Death Knight task (Kill 100 Death Knights) [REPEATABLE]Level 65+
T3 Castle / Corsix
83.000 exp + 3 gold
Death Knights can be found in a fortress on the island north of Septen. This area also has a chance of dropping Maximus Amulets, Reditus Amulets and some noteworthy gear.
NOTE: This quest seems to crash XenLua on pickup, and it keeps crashing on login as long as the quest is active. Can be completed by launching Xenimus without XenLua.
King’s Quest [DAILY]
Level ? / Low wealth
T3 Castle /
Gear (Item Level 90+)
SEPTEN:
Milly’s Letter (VERIFIED)
Level 1+
Septen / Milly
1.300 exp + Life Saving Amulet
Milly is in a house east of the town square. Approach her and say “Hello”, answer her question (i.e. “good”) and then answer “Yes” and “Yes”. She will now give you a letter for Juniper in T1. Juniper will approach you when you get near and ask if you have a letter for her - say “Yes” to complete the quest.
PALUS:
Help Tren Shiam (VERIFIED)
Level >16
Palus / Tren Shiam
No reward
Tren Shiam is by the water southwest of the town square. Approach him and say “Hello”. If you are of sufficient level he will ask if you “quest against these evil forces?”. Say “Yes” and he will direct you to the large graveyard northeast of Palus. Explore every section while killing enemies, and at some point the quest will be marked in your quest log (“L”) as completed. This is the only result of completing it, as you get no items or exp and Tren Shiam himself will not acknowledge what you have done.
ORESETH:
Bosses (1-19 dungeon) (VERIFIED)
Level 1-19
Oreseth / Orksylox
65.000 exp + 4x Maximus Potion, 1x Reditus Amulet, Salutaris Ring
Orksylox will ask you to kill four bosses, Droc, Greesning, Hell Hound Trainer and Hell Hound Master, all found in the “1-19 dungeon” northwest of Oreseth. It’s located south of the midpoint between the minotaur maze and the castle of the bone staff wielding Master Sorcerers. The entrance to the dungeon is a black square surrounded by tiles and skulls on a dirt patch. You need to progress through the four areas of the dungeon, killing a boss in each to proceed. Neither are particularly hard and most of the dungeon can be done invisible, with the exception of the Calaveras in the second section who tend to dispel. Return to Orksylox for your reward.
It is not feasible before at least past lvl 10-12 – even if you survive you are unlikely to do enough damage to kill the bosses. It’s also important to note that trying to enter this dungeon past level 19 will simply kill your character with no possibility of reclaiming your gear, which is now stuck on the square that kills you.
Skeleton Warrior task (Kill 250 Skeleton Warriors) (VERIFIED)
Level 40
Oreseth / Orksylox
150.000 exp
Skeleton Warriors can be found in the graveyard and dungeon in the northeastern tip of the southwestern continent, north-northeast of Oreseth. At the point where you can accept this quest they will give 0 exp per kill, but they spawn very fast and are easy to quickly kill. After killing 250 you can head back to Orksylox to receive your reward and proceed to the next quest in the chain.
Pix Malantis task (Kill 70 Pix Malantis) (VERIFIED)
Level 40 / Complete Skeleton Warrior task
Oreseth / Orksylox
150.000 exp
The Pix Malantis can be found north of Insurgo (“Jail”). Killing them also gives you Strange Material for a nice little exp bonus (See “Materials” in Insurgo). After killing 70 you can head back to Orksylox to receive your reward and proceed to the next quest in the chain.
Skeleton Darkwars task (Kill 70 Skeleton Darkwars) (VERIFIED)
Level 40 / Complete Pix Malantis task
Oreseth / Orksylox
150.000 exp
The island Orksylox refers to does not exist in the game, however there are Skeleton Darkwars that count for the quest in the middle section of the long vertical dungeon that houses Zon Rin on the northeastern continent. They spawn in relatively small amounts, all are Ultra lvl 70 and Ultra lvl 72, and they are surrounded by other skeletal enemies of similar level. After killing 70 you can head back to Orksylox to receive your reward.
Undead Lord task [BROKEN]
Level 40 / Complete Skeleton Darkwars task
Oreseth / Orksylox
? exp + Vis Tueri Ring (4 prop)
To the extent of current knowledge, the Undead Lord does not exist in the game at the moment - and if he does his location is unknown.
Orc bounty (Kill 100 orcs) [REPEATABLE]
Level <9-<28
Oreseth / Orksylox
4 gold
You can either head directly east of Oreseth and kill the orcs there, or you can make your way to the larger area with significantly faster respawn on an island northwest of Insurgo (“Jail”). This quest is repeatable, but you need to complete any other quest before being able to repeat it.
Warlock bounty (Kill 100 warlocks) [REPEATABLE]
Level <10-<40
Oreseth / Orksylox
6 gold
Although the quest refers to Master Warlocks, it’s normal Warlock kills that count. Witches do not count. This quest is repeatable, but you need to complete any other quest before being able to repeat it.
Minotaur task (Kill 50 minotaur) [REPEATABLE]
Level 15-26
Oreseth / Leerocnoth
50.000 exp + Oreseth Guard Ring (first time)
The closest location for minotaurs is directly northwest of Oreseth. There is also a minotaur maze close to the quick-spawning Orcs on the island northwest of Insurgo (“Jail”).
The Oreseth Guard Ring offers 5 armor, 2% all magic protection, 4% bonus HP, 1% attack speed, 1% cast speed and can be imbued further.
Pix Animus task (Kill 150 pix animus) [REPEATABLE]
Level 26-45 (?)
Oreseth / Leerocnoth
? exp
This quest is hugely impractical, bordering on broken, due to the low amount of available Pix Animus at this level. If you insist on doing it there is a small amount in a tower directly west of Despair on an island. A more plentiful but significantly harder option is the fortress west of Insurgo (“Jail”) which contains, among many other enemies, a fair amount of Pix Animus. Many other concentrations that are more level appropriate do not count towards quest completion.
Pix Malantis task (Kill 100 pix malantis) [REPEATABLE]
Level 50+
Oreseth / Leerocnoth
50.000 exp (?)
The Pix Malantis can be found north of Insurgo (“Jail”), but only the ones in the dungeon seem to count.
This quest has diminishing returns. At level 62 it gives 16.800 exp.
Mage Skull [REPEATABLE]
Level 1+
Oreseth / Yansashy
65.000 exp
The Mage Skull is a “Found Item” obtainable from the castle of the bone staff wielding Master Sorcerers north of Oreseth.They can be delivered to the merchant Yansashy, in the house south of the consignment at Oreseth for a reward.
ODIUM / DESPAIR / SOLUS:
Kill imps (VERIFIED)
Level 1+
Odium farm / Heev
1.500 exp
Just southwest of Odium is a small farm run by Heev. He will ask you to kill the imps that raid his farm. The imps in question are directly east of the farm. Kill them and their leader Zep and then return to Heev.
Kill rogues [BROKEN]
Level 4+ (?)
Odium / Zonder
? exp
Just northwest of Odium is a tiny camp with two guards in it. Zonder will ask you to kill rogues to the west. While there is a named rogue in that camp - Davesh, who the quest supposedly refers to - as well as in two other nearby camps - Inor and Grig - killing them or any of the surrounding thieves and rogues does not seem to progress the quest.
Tool box [REPEATABLE] (VERIFIED)
Level 1+
Odium farm / Heev
500 exp
Deliver the tool boxes occasionally dropped by the imp leaders spread out around Odium. The quest is started by picking up one or more tool boxes and is completed by approaching Heev on the farm southwest of Odium.
Bug task (Kill 10 bugs) [REPEATABLE] (VERIFIED)
Level 1-4
Odium/Despair/Solus / Guards
250 exp (350 exp) + Consumables (Ie. Maximus potion, Life Saving Amulet, Battle Scroll, Magic potion)
Click one of many guards in Odium and accept the quest to kill bugs. Bugs can be found directly outside the southern entrance of Odium or Solus. Once completed the quest can also be handed in with Rygaron in T1.
This quest is a bit odd in the sense that it increases in exp value once you reach level 3. It is also possible this affects the rewards you are given, but this is uncertain.
Imp task (Kill 12 imps) [REPEATABLE] (VERIFIED)
Level 3-7
Odium/Despair/Solus / Guards
500 exp + gear
Click one of many guards in Odium, Despair or Solus and accept the quest to kill imps. There are several groups of imps surrounding Odium, Despair and Solus. Once completed the quest can also be handed in with Rygaron in T1.
Troll task (Kill 20 trolls) [REPEATABLE] (VERIFIED)
Level 5-11
Odium/Despair/Solus / Guards
1.500 exp + gear
Click one of many guards in Odium and accept the quest to kill trolls. There is a troll camp directly west of Odium, past Odium graveyard, but the easier and quicker solution might be to travel through Oreseth to T1 and killing the trolls south of T1. Once completed the quest can also be handed in with Rygaron in T1.
Skeleton task (Kill 50 skeletons) [REPEATABLE]
Level 8-16
Odium/Despair/Solus / Guards
2.500 exp + gear
Click one of many guards in Odium, Despair or Solus and accept the quest to kill skeletons. There are skeletons in a graveyard south of Solus. There is also a graveyard west of Odium, but this is best avoided at this level. Another option is to travel through Oreseth to T1 and going to the graveyard south of T1 to kill skeletons outside or crypt protectors inside the dungeon (“1-15 dungeon”). Note that if you are level 15 or below the dungeon offers a repeatable 3.000 exp “clear bonus” for killing a relatively small amount of enemies, as well as “Found items” like rings, scrolls and gear. Once completed the quest can also be handed in with Rygaron in T1.
Note that there seems to be absolutely no benefit to doing the quest here, rather than with Rygaron, as this version requires an additional 20 kills but offers the same rewards.
Spider task (Kill 15 spiders) [REPEATABLE]
Level 8-16
Odium/Despair/Solus / Guards
2.000 exp + gear
Click one of many guards in Odium, Despair or Solus and accept the quest to kill spiders. The easiest access to giant spiders is by traveling through Oreseth to T1 and going to the graveyard south of T1 to kill giant spiders inside the dungeon (“1-15 dungeon”). Note that if you are level 15 or below the dungeon offers a repeatable 3.000 exp “clear bonus” for killing a relatively small amount of enemies, as well as “Found items” like rings, scrolls and gear. Despite the exp reward showing up twice on completion, you only receive one of them. You also do not get the 10 battle scrolls he promised you when accepting the quest. Once completed the quest can also be handed in with Rygaron in T1.
Elemental task (Kill 50 stone elementals) [REPEATABLE] (VERIFIED)
Level <14+
Odium/Despair/Solus / Guards
8.000 exp + gear (ie. vis baritus scrolls)
Click one of many guards in Odium, Despair or Solus and accept the quest to kill stone elementals. The easiest access to stone elementals is by traveling through Oreseth to T1 and going to the island directly east of T1. They do not drop items, but give occasional “Found items” instead. There are also stone elementals west of Solus and on a stone-ringed island off the eastern coast of the northwestern continent.
Lava Imps (Kill 40 Lava Imps) [REPEATABLE]
Level 11-? (?)
Odium/Despair/Solus / Gromm/Giz/Rayana
1.500 exp + gear
The lava imps are east of T2. Once completed the quest can also be handed in with Harsad in T2.
Ogres (Kill 50 Ogres) [REPEATABLE]
Level 12-? (?)
Odium/Despair/Solus / Gromm/Giz/Rayana
3.000 exp + gear
Ogres can be found northeast from Odium, close to the shoreline. They also give quite frequent “Found Items”. Alternatively there are Ogres east of T2. Once completed the quest can also be handed in with Harsad in T2.
Volucris (Kill 60 Volucris) [REPEATABLE]
Level <15-? (?)
Odium/Despair/Solus / Gromm/Giz/Rayana
6.000 exp + gear
You are directed to a dungeon northeast of Odium and southeast of Despair, just west of the ogres. However, these Volucris are significantly harder to kill than those found by simply going to the dungeon east of T2 (“East Dungeon”).
Hellhounds (Kill 60 hellhounds) [REPEATABLE]
Level 16-? (?)
Odium/Despair/Solus / Gromm/Giz/Rayana
6.000 exp + gear
The hellhounds are on an island west of T2 (“Good isle”), however - unlike the version of the quest given by Harsad in T2 - only a small fraction of the hellhounds on the surface will count towards the kill counter, although the smaller amount present on the first floor of the dungeon seemingly all count. As the rewards are the same, you are better off picking this quest up with Harsad. Once completed the quest can also be handed in with Harsad in T2.
Demons (Kill 70 daemons) [REPEATABLE] (VERIFIED)
Level 18-? (?)
Odium/Despair/Solus / Gromm/Giz/Rayana
10.000 exp + gear
The daemons are on the first floor of a dungeon on an island west of T2 (“Good isle”).This dungeon also has frequent “Found Items” at level 37 and below, as well as a exp bonus for a certain number of enemies killed. Once completed the quest can also be handed in with Harsad in T2.
NOTE: This quest has diminishing returns. It will remain available until at least level 30, however at that point it will reward you with 5.000 exp.
Adepts (Kill 80 Wizard Adepts) [REPEATABLE]
Level 20+
Odium/Despair/Solus / Gromm/Giz/Rayana
15.000 exp + gear
After being told you look ready to handle Adepts, you instead get directed to the dungeon northeast of Odium and southeast of Despair, just west of the ogres, to kill Daemons. However, it is Wizard Adepts you need to kill to complete the quest. They can be found in the dungeon you were directed to, but the Wizard Adepts there are very hard. Instead you can go to the second floor of the dungeon on the island west of T2 (“Good isle”). This dungeon also has frequent “Found Items” at level 37 and below, as well as a exp bonus for a certain number of enemies killed. Once completed the quest can also be handed in with Harsad in T2.
Master Warlocks task [REPEATABLE]
Level >28+
Solus castle / Lord Nexum
? exp
There are master warlocks on the fourth floor of the dungeon on the island west of T2 (“Good isle”). Once completed the quest can also be handed in with Jugger in T3.
This quest has diminishing returns. It will remain available until at least level 39, however at that point it will reward you with 14.000 exp.
Hell Knight task [REPEATABLE]
Level 40+
Solus castle / Lord Nexum
48.000 exp
There are Hell Knights in a fortress on the northernmost island off the north-eastern continent. Once completed the quest can also be handed in with Jugger in T3.
Animus daemon task (Kill 100 Daemon Animus) [REPEATABLE / BROKEN]
Level >27
Solus castle / Dereth
? exp
To fill the kill counter you can kill the Daemon Animus in the Star Shrine on the northeastern continent. However, despite it being possible to fill the kill counter, it is impossible to complete the quest as it can not be turned in anywhere, and NPCs will instead treat you as if you are not on a quest. Trying to talk to Dereth or Veerseloth about Daemon Animus will simply reset the kill counter.
Warrior (Kill 100 Warriors) [REPEATABLE]
Level ?
Solus castle / Dereth
? exp
Kill warriors at Zealot fortress (others?). At level 66 this is worth 53.200 exp. Once completed the quest can also be handed in with General Veerseloth in Solus castle.
Guardian task (Kill 100 Guardians) [REPEATABLE]
Level ?
Solus castle / Dereth
? exp
Kill guardians at Zealot fortress (others?). At level 66 this is worth 0 exp. Once completed the quest can also be handed in with General Veerseloth in Solus castle.
INSURGO:
Mystic Orb
Level ?
Insurgo (“Jail”) / Merchant Slavlor
Mystic Orb
To start the conversation about the Mystic Orb you need to be carrying the item Mage Skull, a “Found item” obtainable from the castle of the bone staff wielding Master Sorcerers north of Oreseth. This item will be very hard to obtain prior to level 40. To complete the quest you need to also supply Slavlor with 2x Diamond, 5x Black Sapphire and 80x Spirit Crystal. Both Diamond and Black Sapphire are possible “Found items” from the graveyard west of Odium at around level 20-30, but both can usually also be purchased from the Oreseth consignment. Spirit Crystals can be farmed from about level 30 to 45 from the Pix Malantis north of Insurgo. However, from level 40 and up they can only be gotten from inside the dungeon. If you miss your chance to farm the crystals they can also be found as fairly rare drops from certain bosses (i.e. Zealots), or you can obtain them from converting Spirit gear with Slavlor. Once you are carrying everything you can complete the quest by letting Slavlor conduct his experiment. As a reward you will receive the very valuable Mystic Orb. This can be sold for a huge sum of money, or you can try to obtain an additional 20 or so orbs through other means to claim a larger price.
Tonrocks head (VERIFIED)
Level 36+ (?)
Insurgo (“Jail”) / Prisoner Knight
Gear (ie. Bow of Torment, Axe of Torment, Spirit Dagger)
The quest is started by killing Tonrock, a Hell Knight in a fortress on the northernmost island off the north-eastern continent. He is at the very back of the fortress, guarded by other Hell Knights. After killing him and receiving his remains you can deliver them to the Prisoner Knight at Insurgo. The quest should be automatically completed as you approach.
Imexics remains (VERIFIED)
Level ?
Insurgo (“Jail”) / Melinda
300.000 exp
The quest is started by killing Imexic, a lava imp boss located in the lava pools just inside the entrance to the Star Shrine on the western side of the north-eastern continent. After killing him and receiving his remains you can deliver them to Melinda at Insurgo. The quest should be automatically completed as you approach. Imexic also has several possible interesting drops, including Imexics gloves and Reditus Amulets. Quest does not need to be started to complete.
Deraths remains (VERIFIED)
Level ?
Insurgo (“Jail”) / Melinda
350.000 exp
Derath is a pix boss located at the very end of Star Shrine, just prior to the actual shrine room, on the western side of the north-eastern continent. After killing him and receiving his remains you can deliver them to Melinda at Insurgo. The quest should be automatically completed as you approach.
Sogams remains (VERIFIED)
Level ?
Insurgo (“Jail”) / Melinda
400.000 exp
The quest is started by killing Sogam, a mage in the upper path of the long fortress north of Star Shrine on the north-eastern continent. After killing him and receiving his remains you can deliver them to Melinda at Insurgo. The quest should be automatically completed as you approach. Sogam also has drops like Green Potion.
Baraws remains (VERIFIED)
Level ?
Insurgo (“Jail”) / Melinda
450.000 exp
The quest is started by killing Baraw, a Hell Knight in the lower path of the long fortress north of Star Shrine on the north-eastern continent. After killing him and receiving his remains you can deliver them to Melinda at Insurgo. The quest should be automatically completed as you approach.
Kinethells remains (VERIFIED)
Level ?
Insurgo (“Jail”) / Melinda
500.000 exp
The quest is started by killing Kinethell, a scallion in the long vertical fortress on the north-eastern side of the north-eastern continent. After killing him and receiving his remains you can deliver them to Melinda at Insurgo. The quest should be automatically completed as you approach.
Materials [REPEATABLE] (VERIFIED)
Level 35+
Insurgo (“Jail”) / Wersek
7.000 exp
The Pix Malantis north of Insurgo will give you the “Found item” Strange Material. Deliver these to Wersek by writing “material” while near him to receive 7.000 exp for each one.
Daemon task (Kill 115 daemons) [REPEATABLE] (VERIFIED)
Level 36+
Insurgo (“Jail”) / Verklaw Obvnack
43.000 exp
The Daemons can be found north of Insurgo (“Jail”).
NOTE: This quest has diminishing returns. The quest will remain available until at least level 62, however at that point it will reward you with 0 exp.
Pix Animus task (Kill 125 pix animus) [REPEATABLE]
Level >40+
Insurgo (“Jail”) / Verklaw Obvnack
? exp
This quest is hugely impractical due to the low amount of available Pix Animus at this level. If you insist on doing it, there is a small amount in a tower directly west of Despair on an island. A more plentiful but significantly harder option is the fortress west of Insurgo (“Jail”) which contains, among many other enemies, a fair amount of Pix Animus.
Pix Malantis task (Kill 135 pix malantis) [REPEATABLE]
Level ?
Insurgo (“Jail”) / Verklaw Obvnack
? exp
The Pix Malantis can be found north of Insurgo (“Jail”), but only the ones in the dungeon seem to count.
NOTE: This quest has diminishing returns. The quest will remain available until at least level 62, however at that point it will reward you with 6.200 exp.
Guardian task (Kill 150 guardians) [REPEATABLE]
Level <39+
Insurgo (“Jail”) / Slith Ton
? exp
NOTE: This quest has diminishing returns. The quest will remain available until at least level 62, however at that point it will reward you with 0 exp.
Animus daemon task (Kill 150 daemon animus) [REPEATABLE]
Level ?
Insurgo (“Jail”) / Slith Ton
? exp
While there are plenty of daemon animus directly west of Insurgo, these do not seem to count. Nor does the majority of the daemon animus in the Star Shrine on the northeastern continent, however the specific ones surrounding Imexics and Derath does count.
NOTE: This quest has diminishing returns. The quest will remain available until at least level 62, however at that point it will reward you with 20.700 exp.
Skeleton Darkwars (Kill 150 skeleton darkwars) [REPEATABLE]Level ?
Insurgo (“Jail”) / Brot Hol
? exp
There are Skeleton Darkwars in the middle section of the long vertical dungeon that houses Zon Rin on the northeastern continent. They spawn in relatively small amounts, all are Ultra lvl 70 and Ultra lvl 72, and they are surrounded by other skeletal enemies of similar level. At the level where this is feasible you will receive 0 exp for your trouble.
Great quest [DAILY]
Level 36+
Insurgo (“Jail”) / Lieutenant Slez
Boss materials
Lieutenant Slez will ask you to undertake a great quest. Return to him between after completing a step to receive your next instructions, and after completing the last step to receive your reward..
First he wants you to get 1500 kills in the first area of the dungeon west of Insurgo (old GH entrance). The Ultra lvl 65 Pix Animus and Daemon Animus in the fortress directly north of Odium also count.
Then he wants you to get 1500 kills in the second area of the dungeon west of Insurgo (old GH entrance). This area also provides “Found Items” with very high item levels (worth noting if you are worried about Wealth) and Found Potions including Glowing Potion. The enemies in the rightmost room in the fortress in the center of the lava moat on the central northernmost island (“Five Rooms” inside HDs castle) also count.
Finally he wants you to kill 800 followers of Deesis. Any enemy in the Great Hall, located on an island west-southwest of Oreseth, will count towards the total.
OTHERS:
Sabre Wolf (Kill 120 sabre wolf) [DAILY]
Level ?
Northeast continent
85.000 exp
A wooden fortress east across the inlet from Star Shrine on the northeastern continent. Simply kill 120 sabre wolves and you will receive the exp bonus. This area also has a chance of dropping magic bags, and at the northern end you will find the Pack Master boss.
Daily Dungeon [DAILY]
Level 1+
North of Oreseth
Boss material, gear (see below)
In a pit north of Oreseth there is a patch of differently coloured dirt. Walk into this to be transported into the daily dungeon. The daily dungeon is a high level dungeon that can only be entered once a day. It consists of four different floors based on the enemy level, 85, 95, 105 and 115. Kill 1000 enemies on either floor to complete the quest and be transported out with your reward. There is also fairly good loot in the daily dungeon, depending on the difficulty. No enemies in the daily dungeon can detect invisible, and all deal physical damage only.
Only the kills on a specific floor counts, so if you progress to a different floor before completing the full 1000 the counter will reset. It is not possible to go back to an easier floor once you have progressed. Normally you start in the bottom right corner of 85, but once you reach level 70 you automatically start in 105.
85 is where you normally start. If you complete the 1000 kills here you will seemingly only receive 2 boss materials.
95 is entered from the top left corner of 85. If you complete the 1000 kills here you may receive gear or boss materials.
105 is entered from the top left corner of 95. If you complete the 1000 kills here you will be rewarded with ???.
115 is entered by going to the top right corner of the northwestern section of 105 and passing through four gates of the stone circle, ending with the northwestern one. There are several ways to achieve this, but one option is to walk it like a figure 8, starting by entering NW, exiting SE, reentering SW, exiting NE and finally passing through the NW gate again to be transported to 115.
Weekly Dungeon [WEEKLY]
Level 1+
Northeast continent
Gear
Central on the northeastern continent there is a portal, just below the long horizontal dungeon that houses Sogam, Baraw and the mystic chests. This portal will take you to the extremely hard weekly dungeon. The dungeon has two identical looking iterations and will send you to one or the other depending on your Wealth. The goal is to make it through several increasingly difficult rooms to touch a chest at the end. It can only be attempted once a week, and the opportunity refreshes on sundays.
BOSSES:
These bosses and named enemies have no quests connected to them, but still offer immediate rewards when killed.
Groog
1+
Gear
Ladder directly west of T1, northern parts of cliffs. Tiny dungeon with a named imp at the end. Once Groog is killed, or if you go beyond a certain level, the dungeon becomes unavailable under normal circumstances. However, it may still be entered through the south-east entrance of the five point shrine east of Secern - though this is fairly meaningless at that point..
Rellems / Chet / BekrenLevel 1-<15,
800 exp + gear / 1.200 exp + gear / 2.500 exp + gear
In a cave west of T1, in the southern part of cliffs, there are three increasingly difficult named enemies that offer rewards when killed.
The first named enemy is an imp named Rellems. Fight imps to get there.
The second named enemy is a human rogue named Chet. Go through the clearly telegraphed false wall south of Rellem and casually walk past all the non aggressive rogues.
The third named enemy is a human mage named Bekren. This is significantly more difficult as you need to make your way past quite a few spellcasters to get there.
The dungeon can not be entered while on a quest or after a certain level. It also requires you to complete a quest to re-enter every time you exit for any reason after killing either named enemy. Trying to re-enter before completing a quest sends you to your “mark1”.
Greater Volucris
Level 1-34
Gear (ie. 4-prop rings, Mage Ring, Fighter Ring, Life Hammer (S))
In East Dungeon, east of T2. Go to the southern section and down the stairs, he is guarded by a pack of stronger Volucris and a few Calavera. Spawns every 3-5 minutes.
Mystic Mummy
Level 1-30
Ankh (first two times)
In the Skeleton Warrior dungeon at the northern shore north of Oreseth. Entrance through a teleport inside a hidden wall in the south-eastern room.
Pack Master
1+
2.000 exp
East across the inlet from Star Shrine on the north-eastern continent. To the very north of the Sabre Wolf fortress.
FOUND ITEMS:
T1 graveyard
Up to and including level 15.
Good isle dungeon
Up to and including level 37
Odium graveyard
At least viable at 39